G
Enchantment
2, Sacrifice ~this~: each player may return a creature card from his or her graveyard to hand
3G: two target artifact creatures get +1/+2 until end of turn. When those creatures are returned to its owner's hand this turn, flip ~this~.
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Legendary Enchantment
Sacrifice a artifact creature: untap target red creature
All creatures gain T: add R to your mana pool. Spend this mana only on spells.
RR
Tribal Enchantment - Goblin
When ~this~ enters the battlefield, destroy target land
Champion a Goblin
Sacrifice ~this~: destroy any number of target artifacts
R: ~this~ deals 3 damage to each attacking or blocking creature
4UUU
Creature - Human Rogue (1/2)
When ~this~ enters the battlefield, counter target spell
T, Discard a card: regenerate target nontoken red creature
Tap an untapped Soldier you control: regenerate target artifact creature
3U, Pay 4 life: untap target Rogue
At the beginning of each player's precombat main phase, you may Sacrifice ~this~. If you do, attach target Aura to target creature with toughness 3 or more. Gain control of that Aura until end of turn and return that Aura to its owner's hand
AlexChurchill/MagicCardGenerator