G
Creature - Elf Shaman (1/1)
At the beginning of each player's end step, put a warp counter on target creature
Sacrifice ~this~: each creature with a warp counter on it gains ''All creatures with total power and toughness 7 or less get +1/+1'' until end of turn
4GGG: put a 1/1 green Elf creature token onto the battlefield
G, T, sacrifice three Elves: up to two target artifact creatures get +4/+4 until end of turn
Tap an untapped creature you control, sacrifice any number of Elves: draw that many cards
-- When angered, Her hope bounces more impressively than the wisest meal never
– 2adener, Brave Soldier, Arch Novice of the Order of the Sacred Coast



3GG
Creature - Human Druid (3/1)
3GG: add three mana of any one colour to your mana pool


1U
Artifact
Sacrifice ~this~, Discard a card: target enchantment is a creature with power and toughness equal to its converted mana cost in addition to its other types until end of turn
Imprint — G: exile a nonbasic land card in your hand. (The exiled card is imprinted on this artifact.)
Whenever a creature is exiled, target player may Sacrifice a land. If that player doesn't, tap target creature of any colour of mana the imprinted card could produce

AlexChurchill/MagicCardGenerator