1GG
Creature - Snake (2/3)
4: draw a card, then discard four cards
When ~this~ enters the battlefield, target opponent may search his or her library for a creature card, reveal it, and put it into his or her hand. If that player does, that player shuffles that library afterwards.


2WWW
Creature - Bird Samurai (1/3)
Flying
bushido 4
If you would gain life, instead that many Samurai gain first strike until end of turn
Sacrifice a Swamp, Sacrifice ~this~: ~this~ deals 1 damage to target attacking or blocking creature. When that creature is turned face up this turn, flip ~this~.
2W: all Samurai get +0/+2 until end of turn
All untapped lands gain protection from permanents you control
When ~this~ enters the battlefield, all Samurai get +1/+1 until end of turn
- - - - -
Legendary Creature - Bird Samurai (3/1)
Flying
bushido X, where X is the number of basic land types among lands you control
Whenever ~this~ is dealt damage, target opponent gains 3 life
When ~this~ is put into a graveyard from the battlefield, target opponent reveals cards from the top of his or her library until that player reveals a artifact card, puts that card into play, and exiles the rest.


1
Creature - Moonfolk Scout (2/1)
Flying
All enchantments are black
Whenever you draw a card, return target permanent to its owner's hand
flying

AlexChurchill/MagicCardGenerator