1U
Instant
target enchantment is white until end of turn
UU
Sorcery
the next time an opponent would gain life this turn, target opponent may pay 3. If that player does, instead that many basic lands gain ''At the beginning of your end step, you may Discard a enchantment card. If you do, return target Dragon to its owner's hand'' until end of turn
1UU
Sorcery
any number of target lands can't be the target of spells and activated abilities until end of turn and gain control of those permanents until end of turn
--Her boundary is greater than the partner
– Unattributed
AlexChurchill/MagicCardGenerator