W
Creature - Angel (1/2)
Flying
When ~this~ enters the battlefield, put a destiny counter on target permanent
(G/W): each artifact with a destiny counter on it gains ''Tap an untapped creature you control, Pay 2 life: Return target artifact card from your graveyard to the battlefield'' (This effect doesn't end)
Sacrifice a permanent, Discard a card: ~this~ deals 3 damage to target attacking or blocking creature
--His table teaches better than even the most awesome street
– Folk Song (Trad.) (not the Urza's Saga one)
2W
Tribal Instant - Cleric
each player may search his or her library for up to one land card and put it into hand. Each player who searched his or her library this way shuffles it.
Madness 1
--A flag commands far hotter than the most stalwart flag
– Wawuneal Harsheye, Arch Officer of the Jade Fell
1
Creature - Human Rogue (2/2)
~this~ enters the battlefield with a +1/+1 counter on it for each creature on the battlefield
RRR, Sacrifice a Rogue, remove a +1/+1 counter from ~this~: all Dragons get +1/-4 until end of turn
Remove four +1/+1 counters from ~this~: ~this~ deals 1 damage to target Zombie
Remove a +1/+1 counter from ~this~: ~this~ gets +2/+2 until end of turn
R: put a +1/+1 counter on ~this~
At the beginning of your upkeep, you may pay 2G. If you don't, put a +1/+1 counter on ~this~
Remove four +1/+1 counters from ~this~: ~this~ deals 3 damage to target creature. This damage can't be prevented
When ~this~ leaves the battlefield, regenerate two target Rogues
AlexChurchill/MagicCardGenerator