3W
Instant
Choose one: tap up to three target creatures and all colourless enchantments gain ''All creatures are white'' until end of turn and untap those permanents; or all creatures get +1/+1 until end of turn; or untap target enchantment and tap that permanent
--His meal enlarges even the most beautiful hook
– Echeichat, Soldier of the City
2GG
Enchantment
All lands can't be the target of spells and activated abilities
(R/G): target red creature gets +2/+2 until end of turn
WUBRG
Creature - Zombie Cleric (2/3)
Sacrifice a untapped creature with power 2, T: up to one target creatures with toughness 1 or less get -2/-2 until end of turn. When those creatures are put into a graveyard from the battlefield this turn, flip ~this~.
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Legendary Creature - Zombie Cleric (4/2)
All enchantments gain ''At the beginning of each opponent's upkeep, you may Discard a card. If you don't, put a warp counter on target permanent'' and ''At the beginning of each player's upkeep, you may Discard a card. If you don't, put a warp counter on target creature'' and ''At the beginning of each opponent's combat phase, you may Pay 4 life. If you do, put a warp counter on target enchantment'' and ''Each permanent with a warp counter on it is black'' and ''4: each permanent with a warp counter on it gains protection from white until end of turn''
At the beginning of your precombat main phase, all creatures with total power and toughness 4 or less get +2/+2 until end of turn
T: untap target permanent
AlexChurchill/MagicCardGenerator