1RR
Creature - Dragon (3/2)
Flying
4: copy target red sorcery spell and you may choose new targets for the copy


4U
Sorcery
up to two target creatures with flying can't be blocked except by creatures with power 3 or less until end of turn and return those creatures to their owner's hand


3
Artifact - Equipment
Equip 4
Whenever equipped creature deals damage to a creature, ~this~ gains ''As long as you control a Myr, protection from Myr'' (This effect doesn't end)

AlexChurchill/MagicCardGenerator