4RRR
Instant
copy target activated ability and you may choose new targets for the copy
2B
Enchantment - Aura
Enchant enchantment
All enchantments gain protection from creatures
All Spirits gain protection from instant or sorcery spells
Whenever enchanted enchantment becomes tapped, target unblocked creature gets -2/-4 until end of turn
1: ~this~ deals 1 damage to each attacking or blocking attacking or blocking creature for each card in your graveyard. Creatures damaged this way can't be regenerated this turn and that creature gets +3/+1 until end of turn
Sacrifice a land: draw a card
All creatures gain ''At the beginning of each player's upkeep, up to one target enchantments are creatures with power and toughness equal to their converted mana cost in addition to their other types until end of turn''
2BB
Sorcery
regenerate target tapped blue creature
AlexChurchill/MagicCardGenerator