3R
Creature - Beast (1/2)
Whenever ~this~ is put into a graveyard from the battlefield, target player may pay X, where X is the number of creatures on the battlefield. If that player doesn't, clash with an opponent. If you win, clash with an opponent. If you win, destroy target land. It can't be regenerated.
Sacrifice ~this~, T: target red enchantment gains ''1: ~this~ can't block until end of turn'' until end of turn


3GG
Instant
put a 4/4 green Beast creature token with first strike onto the battlefield
Scry 2


B
Creature - Spirit (2/2)
4BBURRRR: put a 1/1 black Spirit creature token onto the battlefield
Sacrifice ~this~, sacrifice four Spirits: destroy target creature with power 5 or less
Whenever a creature with both power and toughness 6 or more regenerates, put a warp counter on ~this~. If ~this~ has X or more warp counters on it, where X is the number of cards in an opponent's hand, flip it.
As long as the number of cards in an opponent's hand is 3 or more, All blue creatures get -2/-2
- - - - -
Legendary Creature - Spirit (1/5)
T, Discard a card: destroy target nonblack creature
Whenever you lose life, you may pay 2WUBRG. If you do, put a +1/+1 counter on ~this~
BB, remove any number of +1/+1 counters from ~this~: that many Spirits gain ''Sacrifice ~this~: destroy target nonblack creature'' until end of turn
--Even the most skilled ocean rallies
– Eluppe Athea the Ice


AlexChurchill/MagicCardGenerator