1RR
Creature - Giant Warrior (1/2)
When ~this~ leaves the battlefield, target Spirit gets +1/-1 until end of turn and attach an Equipment in play to that creature. (Control of that Equipment doesn't change.)
Whenever ~this~ deals combat damage to a creature, put a improbability counter on ~this~. If ~this~ has four or more improbability counters on it, flip it.
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Legendary Creature - Giant Warrior (2/2)
All permanents gain ''Whenever one or more permanents becomes the target of a activated ability, clash with an opponent. If you win, target Beast gains first strike until end of turn''


1UB
Instant
all legendary artifacts are black until end of turn


B
Instant
two target creatures get -5/-3 until end of turn
Draw a card.
Cycling 2B

AlexChurchill/MagicCardGenerator