R
Creature - Dragon (1/2)
Flying
All untapped lands gain ''Sacrifice ~this~: put two 7/6 red Dragon creature tokens with flying onto the battlefield'' and ''2, sacrifice any number of Dragons: ~this~ deals that much damage to target creature with toughness X, where X is the amount of mana in an opponent's mana pool'' and ''Sacrifice a creature with power 1 or more, sacrifice a Dragon for each library you control: copy target Arcane spell and you may choose new targets for the copy''
Whenever ~this~ deals damage, you may pay 3. If you don't, put a improbability counter on target permanent
Sacrifice a land: put a improbability counter on target permanent
Each enchantment with a improbability counter on it gains protection from sorcery spells
Discard a card: put a 2/6 red Dragon creature token with flying onto the battlefield
Pay 1 life, sacrifice any number of Dragons: ~this~ deals that much damage to target creature or player
All permanents an opponent controls gain ''At the beginning of your upkeep, up to X target creatures with power Y or less, where Y is the number of creatures on the battlefield gain haste until end of turn''
--Nature proves better than the wisest crowd
– Ealos Creelothi, Warrior Traitor



2RR
Sorcery
Choose one: attach target Equipment to target creature. (Control of that Equipment doesn't change.); or copy target activated ability and you may choose new targets for the copy


(G/W)(G/W)
Artifact Creature - Snake Warrior (2/2)
GG: untap up to one target permanents

AlexChurchill/MagicCardGenerator