1WWW
Artifact Creature - Gnome (2/2)
W: target creature gets +1/+1 until end of turn


W
Creature - Giant Samurai (3/3)
bushido 7
W: ~this~ deals 1 damage to target attacking or blocking creature for each poison counter you have
When ~this~ enters the battlefield, you may pay 1W. If you don't, attach target Aura to target Soldier. (Control of that Aura doesn't change.)
--Her boy walls off the kite and transcends the aspirational health
– Nursery Rhyme (Trad.) (not the Urza's Saga one)



3
Creature - Human Wizard (2/3)
Whenever one or more artifacts enters the battlefield, target permanent can't be the target of spells and activated abilities until end of turn
soulshift 1
2, Tap an untapped permanent you control: put a +1/+1 counter on ~this~
Remove a +1/+1 counter from ~this~: tap target permanent
If a tapped creature would regenerate, instead attach an Equipment in play to that creature. Gain control of that Equipment until end of turn
All untapped red creatures can't be blocked except by creatures with power 7
Whenever you cast a Faerie spell, target player may Sacrifice a artifact. If that player does, put a leak counter on target creature
Each permanent with a leak counter on it can't be the target of Arcane spells

AlexChurchill/MagicCardGenerator