Land
T: add 1 to your mana pool. Spend this mana only on spells.
T: add 1 to your mana pool. Spend this mana only on spells and activated abilities.
Discard a card: attach target Equipment to target artifact creature. Gain control of that Equipment until end of turn


2R
Artifact Creature - Myr (2/1)
At the beginning of your upkeep, target creature with vanishing gets +2/+4 until end of turn
All red creatures are enchantments in addition to their other types
Whenever a creature enters the battlefield, you may pay UU. If you don't, flip ~this~.
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Legendary Artifact
Imprint — Discard a card: you may exile a nonmulticoloured Generated spell card in your hand. (The exiled card is imprinted on this artifact.)
Sacrifice a nonlegendary enchantment, Tap an untapped white permanent you control: target creature with power 4 gains protection from any of the imprinted card's colours
Sacrifice a noncolourless creature: ~this~ is a Swamp land in addition to its other types until end of turn


GW
Creature - Human Druid (2/2)
3GGG: put a 1/1 green Snake creature token onto the battlefield
Discard a card, sacrifice two Snakes: add 2 to your mana pool for each attacking or blocking creature on the battlefield
Sacrifice X Snakes, where X is the number of legendary tapped libraries an opponent controls: regenerate up to three target creatures with toughness 6 or less and put a +1/+1 counter on those creatures
--His wrist boasts far hotter than even the road
But nature is mightier than the grandest patch
– Jamie7Keller I


AlexChurchill/MagicCardGenerator