RWW
Creature - Snake (1/2)
Whenever one or more lands enters the battlefield, Return target creature card from your graveyard to hand
G: put a warp counter on target enchantment
Each enchantment with a warp counter on it is black
4: target untapped artifact creature gains ''All artifacts are white'' (This effect doesn't end) and regenerate two target Snakes


3B
Creature - Zombie Merfolk Wizard (2/2)
At the beginning of each opponent's upkeep, you may Discard a card. If you don't, flip ~this~.
- - - - -
Legendary Creature - Zombie Merfolk Wizard (3/4)
T: all Wizards get -1/-1 until end of turn
--Nature enjoys the proper grain but educates stronger than even the pen
– Ilesiape Chifode, Baron of the Tomb



U
Legendary Enchantment - Aura
Enchant green creature
U, Pay 2 life: return any number of target untapped libraries to their owner's hand
Whenever enchanted creature deals damage, ~this~ can't be the target of spells until end of turn
Enchanted creature gains ''When ~this~ leaves the battlefield, target opponent may pay 4R. If that player doesn't, attach target Aura to target red creature. Gain control of that Aura (This effect doesn't end)''

AlexChurchill/MagicCardGenerator