Land
~this~ enters the battlefield tapped.
Sacrifice a permanent, T, sacrifice ~this~: search your library for a land card and put it into hand, then shuffle your library
Discard a card, T, sacrifice ~this~: each player may search his or her library for up to four basic land cards and put them into hand. Each player who searched his or her library this way shuffles it.
WU
Creature - Spirit (1/1)
When ~this~ leaves the battlefield, target player may Tap an untapped permanent he or she controls. If that player doesn't, put a destiny counter on target creature
T, Sacrifice a permanent: put a destiny counter on target creature
T, Sacrifice a enchantment: each permanent with a destiny counter on it gains protection from white until end of turn
All creatures can block any number of creatures
2UU
Creature - Human Rogue (1/2)
All creatures gain ''4: all tapped white creatures get -3/-0 until end of turn''
Whenever a permanent becomes the target of a spell or ability, return all Rogues to their owner's hand
Threshold - If you have seven or more cards in your graveyard, All Spirits gain flying
AlexChurchill/MagicCardGenerator