3WWW
Enchantment
WW, Sacrifice a land: target player may search his or her library for a enchantment card, reveal it, and put it into his or her hand. If that player does, that player shuffles that library afterwards.
(W/U), Discard a card: target opponent gains 3 life
Threshold - If you have seven or more cards in your graveyard, spells cost all players 2 more to cast
4: put a destiny counter on target creature
Pay 2 life: each permanent with a destiny counter on it gains protection from white until end of turn


3UUU
Creature - Human Wizard (2/3)
If ~this~ would regenerate, you may pay X, where X is the number of basic land types among lands an opponent controls. If you don't, instead copy target spell or ability and you may choose new targets for the copy
2U: target player reveals the top X cards of his or her library, where X is the number of basic land types among lands an opponent controls. that player puts all cards from among them into hand, and exiles the rest.


1BBB
Creature - Human Wizard (3/1)
All untapped enchantments gain ''Sacrifice a nonbasic land, Sacrifice ~this~: put a doom counter on target permanent'' and ''Each permanent with a doom counter on it is black ''
When ~this~ is put into a graveyard from the battlefield, you may pay X, where X is the number of spells cast this turn. If you do, clash with an opponent. If you win, destroy target colourless creature
--His hot is greater than even the wisest vase
– Akush Oreithyg Nightfoot


AlexChurchill/MagicCardGenerator