4W
Sorcery - Generated
Choose one: put two 1/1 white Cleric creature tokens onto the battlefield; or all nonblack creatures get +2/+2 (This effect doesn't end)


1RRR
Sorcery - Generated
all creatures with both power and toughness 3 or less get +4/+0 (This effect doesn't end)
Madness Discard a artifact card
Cycling 2RR


1R
Creature - Beast (2/3)
T: ~this~ deals 2 damage to each of two target creatures with haste
spells and activated abilities that aren't mana abilities cost your opponents up to 2 less to cast
RR: target opponent reveals cards from the top of his or her library until that player reveals a sorcery card, puts that card into hand, and exiles the rest.
-- When provoked, Nature protects faster than the actor never
– Jak (?)


AlexChurchill/MagicCardGenerator