2
Artifact - Equipment
Equip X the colour of your choice mana, where X is the number of creature spells cast this turn
Equipped creature gains flying
1WWW: put four 3/3 Golem artifact creature tokens onto the battlefield
Sacrifice a Swamp, Discard a enchantment card, sacrifice a Golem: target player gains 1 life for each instant spell cast this turn
Sacrifice a Golem: all creatures with both power and toughness 4 or less become the creature type of your choice until end of turn
Sacrifice a Golem: ~this~ is a artifact in addition to its other types until end of turn
--A mountain can crush even the best heat
– LiveJournal of Coloni
WUBRG
Enchantment
Pay 3 life: clash with an opponent. If you win, attach target Equipment to target tapped Beast. (Control of that Equipment doesn't change.)
If you would draw a card, instead that player adds one mana of any colour to his or her mana pool
4GG
Instant
target blocking white creature gets +1/+1 until end of turn
-- When provoked, Just one money envies a single throne yet is mightier than the bravest web
– Some Thothit, Rebel Wizard
AlexChurchill/MagicCardGenerator