4G
Enchantment
If a Beast would be dealt damage, instead that creature gets +2/+2 until end of turn
All permanents are artifacts in addition to their other types
RGW
Creature - Beast (2/1)
Whenever ~this~ deals damage, any number of target creatures with power 3 or less get +3/+2 until end of turn
If you would draw a card, you may Discard a card. If you do, instead that player adds G to his or her mana pool. Spend this mana only on spells.
-- When sleepy, Nature walls off even one gun and adds bigger than the best vegetable
– Rishi Eto, Lord of the Golden Isle
2
Creature - Human Druid (1/1)
Whenever ~this~ becomes blocked, ~this~ gains 2G, T: add R to your mana pool for each poison counter an opponent has. Spend this mana only on activated abilities from a permanent source. (This effect doesn't end)
reach
1G, Sacrifice ~this~: target player may put up to six red permanent cards with converted mana cost 1 or less from hand onto the battlefield
AlexChurchill/MagicCardGenerator