RGG
Creature - Elemental Shaman (1/1)
Whenever a permanent becomes the target of a Generated spell, you may pay X red mana, where X is the number of libraries on the battlefield. If you do, untap target artifact creature and gain control of it until end of turn.
All artifact creatures gain ''4RRRRR: put a 1/1 red Goblin creature token onto the battlefield'' and ''6BRR: put four 4/4 red Elemental creature tokens onto the battlefield'' and ''4RGR: put a 1/1 red Goblin creature token onto the battlefield for each card in an opponent's graveyard'' and ''Discard a sorcery card: put a 2/2 red Elemental creature token onto the battlefield'' and ''Pay 3 life, sacrifice any number of Elementals: put that many 3/3 red Elemental creature tokens with flying onto the battlefield'' and ''Sacrifice four Elementals: add G to your mana pool for each basic land type among lands an opponent controls''
--Every most aspirational animal may enjoy
– Egach Iashuba, Cruel Guardian



1WUBRG
Enchantment - Aura
Enchant creature
When ~this~ is put into a graveyard from the battlefield, target opponent may return two creature cards from his or her graveyard to hand
If a creature would regenerate, instead that creature gets -2/-2 until end of turn
Discard a card: put the discarded card's converted mana cost 2/2 black Zombie creature tokens onto the battlefield
Whenever enchanted creature deals combat damage to a creature, put a warp counter on ~this~. If ~this~ has one or more warp counter on it, flip it.
- - - - -
Legendary Enchantment - Aura
1BB, Tap an untapped Spirit you control: put a doom counter on target enchantment
UU, Sacrifice ~this~: return each permanent with a doom counter on it to its owner's hand


1WGG
Artifact
When ~this~ leaves the battlefield, you may pay BB. If you don't, put a -1/-1 counter on target creature
If an opponent would lose life, any player may Discard a card. If a player doesn't, instead tap up to that many target permanents

AlexChurchill/MagicCardGenerator