Creature - Bird Cleric (1/2, white, blue, black, red and green)
When ~this~ enters the battlefield, target opponent may pay 4. If that player does, put a money counter on target enchantment
Each permanent with a money counter on it gains ''spells and activated abilities that aren't mana abilities cost you an additional ''Pay 1 life'' to cast''
~this~ enters the battlefield with two +1/+1 counters on it
4: put a +1/+1 counter on ~this~
At the beginning of your upkeep, you may Sacrifice a Cleric. If you don't, put a +1/+1 counter on ~this~
W, remove any number of +1/+1 counters from ~this~: that many Zombies gain protection from black until end of turn
3GG, remove a +1/+1 counter from ~this~: target Beast gets +1/+1 until end of turn
Remove two +1/+1 counters from ~this~: return target Cleric to its owner's hand
2: target Cleric gains ''When ~this~ leaves the battlefield, destroy all Clerics'' until end of turn
~this~ is unblockable

Converted mana cost: 5

Sorcery (blue)
all creatures with toughness X or less, where X is the number of basic land types among lands you control can't be blocked except by Wizards until end of turn

Converted mana cost: 7

Enchantment (blue)
At the beginning of each player's upkeep, put a leak counter on target enchantment
Each permanent with a leak counter on it gains ''At the beginning of each opponent's precombat main phase, target player may pay 1U. If that player does, return target Forest to its owner's hand''
Each permanent with a leak counter on it is a enchantment in addition to its other types

Converted mana cost: 1