NB: Minor Improvements are given in the form: Name(VPs, Cost to Build, Pre-Requisites to Build) Description

Generated a 1-player Game Using the Easy (E) and Complex (K) Decks

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Player 1

Occupations
Smallholder While you have at most 2 Fields, add 1 extra Grain or Vegetable when you Sow. Also, your pastures that can hold 2 animals can hold 3 animals.
Carpenter To extend your home, you need only 3 of the appropriate resource and 2 Reed for each new room. (For example if you live in a Wooden hut, you need 3 Wood and 2 Reed.)
Adoptive Parents When you take a “Family growth” action, you can pay 1 Food and place the offspring in your hut. This allows you to take an action with it in this round. If you do this, the offspring does not count as “newborn”.
Market Woman Whenever you receive Vegetables through a Family member’s action or through a Minor Improvement, you receive an additional 2 Grain.
Master Brewer In the Feeding Phase of each Harvest, the Master Brewer can convert up to 1 Grain to 3 Food.
Wet Nurse Whenever you Build Room(s), you may grow your family by up to the number of rooms that you build. This costs 1 Food per person. (The newborns are only available to take actions in the next round.)
Plough Driver Once you have a Stone house, you can pay 1 Food at the start of each round to Plough (at most) 1 Field.
Minor Improvements
Axe (0VPs, 1 Wood + 1 Stone, None) Whenever you add a room to your Wooden hut, you only pay 2 Wood and 2 Reed.
Fishing Rod (0VPs, 1 Wood, None) Whenever you use the “Fishing” Action space, you receive 1 additional Food. From Round 8, you receive 2 additional Food.
Turnwrest Plough (0VPs, 3 Wood, 2 Occupations) Once during the game, when you use either the “Plough Fields” or “Plough 1 Field and/or Sow” Action space, you can Plough 3 Fields instead of 1.
Windmill (2VPs, 3 Wood + 1 Stone, None) At any time, you can convert Grain to 2 Food (without having to Bake bread).
Feed Pellets (0VPs, None, None) During the Feeding Phase of each Harvest, you may trade 1 Vegetable for 1 of any type of Animal that you already have in your farmyard.
Forest Pasture (1VP, None, 3 Occupations) This card can hold an unlimited number of Wild boar. (This card does not count as a pasture when scoring.)
Writing Desk (1VP, 1 Wood, 2 Occupations) Whenever you take an “Occupation” Action, you may play 2 Occupations one after another. The second Occupation costs you 2 Food.


Qqzm/AgricolaStartingHandGeneratorEasyAndComplexDeck