1GG
Creature - Human Warrior (2/1)
2: add G to your mana pool
2GGG: put a 2/2 green Snake creature token onto the battlefield
Sacrifice a Snake: you gain 1 life
BB
Tribal Enchantment - Minion
When ~this~ leaves the battlefield, target opponent may Discard a creature card. If that player doesn't, target player may return up to X creature cards from his or her graveyard to hand, where X is the number of red creatures on the battlefield
Champion a Minion
When ~this~ enters the battlefield, any number of target creatures with fear gain ''Whenever a creature is dealt damage, target player may Sacrifice a creature with deathtouch. If that player does, target permanent gains protection from white until end of turn'' until end of turn
Sacrifice a untapped land: put a warp counter on target land
Sacrifice a Mountain: put a warp counter on target permanent
Each land with a warp counter on it gains protection from white
All permanents gain ''Sacrifice ~this~: Return target creature card from your graveyard to the battlefield''
WUBRG
Creature - Spirit (1/1)
All creatures with total power and toughness 1 gain fear
Whenever ~this~ deals damage, You and target opponent each untap and gain control of target creature with power 4 or more the other controls until end of turn.
AlexChurchill/MagicCardGenerator