1RRR
Creature - Dragon Warrior (1/3)
Flying
Whenever a Dragon blocks, you reveal cards from the top of your library until you reveal a sorcery card, put that card into hand, and exile the rest.
R: attach target Equipment to target tapped attacking or blocking creature. Gain control of that Equipment until end of turn
Tap an untapped library you control: put a speed counter on target permanent
Pay 4 life: target creature with a speed counter on it gains ''4: target player puts a 1/1 black Goblin creature token with flying onto the battlefield'' until end of turn
2R
Enchantment
Pay 2 life: add one mana of any colour to your mana pool
Sacrifice a tapped land: ~this~ gains ''2RRR: tap target nonbasic land'' until end of turn
1, Tap an untapped land you control: tap target permanent
B
Creature - Rat Rogue (2/3)
T: two target artifact creatures get -1/-3 until end of turn
Whenever one or more creatures are dealt damage, target player may Pay 3 life. If that player does, draw a card
BB, Sacrifice a land: target permanent you control gains ''B, Sacrifice ~this~: Return target creature card from your graveyard to hand'' until end of turn
T, Sacrifice a artifact creature: up to two target artifact creatures get -2/-2 until end of turn. When those creatures blocks this turn, flip ~this~.
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Legendary Creature - Rat Rogue (2/5)
T: you reveal the top one cards of your library. you put a creature card from among them into play, and exile the rest.
AlexChurchill/MagicCardGenerator