2R
Sorcery
Kicker X, where X is the number of blue spells cast this turn
If you paid the first kicker cost, ~this~ deals 1 damage to target creature or player for each basic land type among lands an opponent controls
~this~ deals 4 damage to target creature and up to one target creatures with power Y or less, where Y is the amount of mana in your mana pool get +1/-1 until end of turn
1GGG
Creature - Elf Druid (3/3)
Pay 4 life: put a 1/1 green Elf creature token onto the battlefield
4GGG, sacrifice a Elf for each Druid spell cast this turn: target creature gains shroud until end of turn
3GG: add 2RGW to your mana pool
4GGG
Enchantment
Sacrifice ~this~: target white creature gets +2/+2 until end of turn
All artifacts gain protection from instant or sorcery spells
At the beginning of each opponent's combat phase, target opponent may pay 3GGG. If that player doesn't, put a speed counter on ~this~
1: put a speed counter on ~this~
Pay 3 life, Pay 4 life, remove a speed counter from ~this~: put two +1/+1 counters on any number of target red creatures
AlexChurchill/MagicCardGenerator