RGW
Creature - Human Druid (1/2)
All enchantments can't be the target of spells


B
Creature - Spirit (2/1)
T: Assemble a Contraption
When ~this~ enters the battlefield, clash with an opponent. If you win, you sacrifice a permanent. target opponent gets 2 poison counters


3UUGG
Artifact Creature - Gnome (2/1)
Whenever you gain life, target player may pay R. If that player does, attach target Equipment to target creature with power 1. (Control of that Equipment doesn't change.)
T, Pay 3 life: put a charge counter on any number of target enchantments

AlexChurchill/MagicCardGenerator