W
Creature - Human Soldier (2/2)
spells and activated abilities that aren't mana abilities cost any player up to 2 less to cast
At the beginning of your precombat main phase, flip ~this~.
Threshold - If you have seven or more cards in your graveyard, If ~this~ would deal combat damage, prevent 7 of that damage
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Legendary Creature - Human Soldier (1/3)
T: ~this~ gets +0/+1 (This effect doesn't end)
When ~this~ is put into a graveyard from the battlefield, up to seven target untapped lands gain ''WWW: tap target enchantment'' until end of turn
Sacrifice ~this~, Discard a card: search your library for a Swamp card and put it into hand, then shuffle your library


WUBRG
Creature - Bird (2/1)
Flying
If ~this~ would deal combat damage to a player, prevent 5 of that damage
Tap an untapped permanent you control: put a time counter on target land
1: each permanent with a time counter on it is a artifact in addition to its other types (This effect doesn't end)
Discard a card: put a 1/1 blue Faerie creature token with flying onto the battlefield
Sacrifice a Faerie: counter target spell unless any player taps an untapped permanent he or she controls
Sacrifice a nonblack creature: the next time a creature would be put into a graveyard from the battlefield this turn, return it to its owner's hand instead
~this~ can't be the target of spells and activated abilities


(B/R)
Artifact Creature - Golem Warrior (2/1)
flying
If ~this~ would deal combat damage, that damage is dealt to target player instead
When ~this~ enters the battlefield, target Golem becomes a Golem until end of turn

AlexChurchill/MagicCardGenerator