3
Creature - Beast (1/1)
Whenever one or more lands are put into a graveyard from the battlefield, target player may pay 3. If that player does, target player reveals cards from the top of his or her library until that player reveals a sorcery card, puts that card into hand, and exiles the rest.
All white creatures gain ''Pay 3 life: put a 3/1 red Elemental creature token onto the battlefield'' and ''Sacrifice a Beast, sacrifice three Elementals: ~this~ deals 1 damage to target artifact creature''
All legendary enchantments gain ''As long as the number of basic land types among lands you control is 4 or less, All Birds gain protection from red''
When ~this~ is returned to its owner's hand, destroy target artifact you control. It can't be regenerated. and clash with an opponent. If you win, you reveal the top five cards of your library. you put a sorcery card from among them into hand, and shuffle the rest into your library. and ~this~ deals 3 damage divided as you choose among any number of target players. If a creature damaged this way would be put into a graveyard this turn, exile it instead and those players may search their library for a sorcery card, reveal it, and put it into their hand. If those players do, those players shuffle that library afterwards.
Sacrifice a Beast: target creature with power 4 gets +3/+0 until end of turn


(U/R)(U/R)
Creature - Spirit (1/3)
Discard a card: target creature with deathtouch gets -3/-1 until end of turn
When ~this~ leaves the battlefield, target untapped artifact gains ''Sacrifice a permanent, Tap an untapped permanent you control: draw a card for each permanent you control'' until end of turn
Whenever ~this~ is dealt damage, flip ~this~.
- - - - -
Legendary Creature - Spirit (2/3)
At the beginning of your upkeep, you may return a creature card from your graveyard to hand
Tap an untapped permanent you control: destroy target nonblack creature with power 4
--His scale rallies a single game yet bounces faster than even the fiercest north
– Karli of Dominaria



2UU
Creature - Merfolk Wizard (3/2)
Discard a card, T: the discarded card's converted mana cost red enchantments are 3/2 creatures in addition to their other types until end of turn
At the beginning of each opponent's upkeep, the next time you would be dealt damage this turn, instead that player draws three cards
flying
When ~this~ is put into a graveyard from the battlefield, target player may pay 2. If that player does, two target legendary lands gain ''Discard a card: copy target spell or ability and you may choose new targets for the copy'' until end of turn
At the beginning of each opponent's upkeep, any number of target facedown creatures get +1/-4 until end of turn

AlexChurchill/MagicCardGenerator