UBR
Creature - Horror (2/1)
5BB: put three 2/4 white Cleric creature tokens onto the battlefield
Sacrifice a Cleric: regenerate target facedown untapped Horror
At the beginning of each player's end step, you may Discard a card. If you don't, target creature with deathtouch gets -1/-1 until end of turn and that creature gains ''protection from white'' until end of turn
Whenever ~this~ deals combat damage to a player, put a +1/+1 counter on ~this~
Remove a +1/+1 counter from ~this~: target enchanted creature gets -1/-4 until end of turn
3RR
Sorcery
Choose one: all permanents gain ''2, Pay 2 life: put a speed counter on target artifact'' and ''Each permanent with a speed counter on it gains protection from white'' and ''Each enchantment with a speed counter on it gains protection from sorcery spells'' until end of turn; or two target lands gain ''When ~this~ is put into a graveyard from the battlefield, ~this~ deals 1 damage to target creature or player. If a creature damaged this way would be put into a graveyard this turn, exile it instead'' until end of turn
4R
Sorcery - Arcane
Choose one: target creature with first strike gets +4/+0 until end of turn; or any number of target creatures with haste get +7/+0 until end of turn
AlexChurchill/MagicCardGenerator