RR
Instant
copy target instant spell and you may choose new targets for the copy
3
Creature - Merfolk Wizard (2/1)
At the beginning of your upkeep, put a +1/+1 counter on ~this~
Pay 3 life, Sacrifice a untapped white enchantment, remove a +1/+1 counter from ~this~ for each card in your hand: all token creatures can't be blocked until end of turn
Remove a +1/+1 counter from ~this~: you gain 7 life
4, remove any number of +1/+1 counters from ~this~: draw that many cards
Whenever you gain life, you may pay X black mana, where X is the number of Generated spells with converted mana cost 7 or less cast this turn. If you do, attach target Equipment to target creature with power 4 or more. Gain control of that Equipment until end of turn
any player may cast Arcane spells without paying their mana cost
When ~this~ enters the battlefield, put a leak counter on target land
Whenever you lose life, target opponent may pay 2W. If that player does, put a leak counter on target enchantment
Each enchantment with a leak counter on it gains ''All artifacts can't be the target of spells and activated abilities''
Sacrifice ~this~: distribute up to three charge counters on each enchantment with a leak counter on it
Discard a instant card: put a 1/1 colourless Spirit creature token onto the battlefield
U, Pay 1 life, sacrifice any number of Spirits: return up to that many target permanents you control to their owner's hand
Sacrifice ~this~, sacrifice two Spirits: you gain 2 life
All enchanted creatures can't attack
WUBRG
Creature - Spirit (3/1)
~this~ enters the battlefield with a +1/+1 counter on it for each untapped permanent you control on the battlefield
3, remove any number of +1/+1 counters from ~this~: destroy up to that many target artifacts
--Just one heart made of shop proves better than even the cast
– Folk Song (Trad.) (?)
AlexChurchill/MagicCardGenerator