3W
Creature - Human Knight (3/2)
2W: two target enchantments gain protection from red until end of turn
Whenever one or more creatures blocks one or more creatures, ~this~ can't attack until end of turn
Whenever you gain life, you may pay WWW. If you do, search your library for a land card and put it into the battlefield, then shuffle your library
BRG
Enchantment
WUBRG: put a improbability counter on target land
RRR: untap target permanent with a improbability counter on it and gain control of it until end of turn. It gains haste until end of turn.
Each permanent with a improbability counter on it gains ''Tap an untapped permanent you control: all permanents gain protection from permanents (This effect doesn't end)''
4: gain control of target permanent with a improbability counter on it until end of turn
WW
Etinagat Rolec
Planeswalker - Etinagat (Loyalty 2)
+1: all white creatures get +3/+3 until end of turn and those creatures get +3/+4 until end of turn
-2: you may return two Aura cards from your graveyard to hand
-4: up to three target creatures with both power and toughness 2 or less gain provoke until end of turn and those creatures can't attack or block until end of turn
AlexChurchill/MagicCardGenerator