3W
Sorcery
Buyback 2W
clash with an opponent. If you win, target opponent reveals cards from the top of his or her library until that player reveals a enchantment card, puts that card into hand, and exiles the rest.
--Her camp made of dreams is mightier than even the fastest test
– Bo
WUBRG
Enchantment
1U: ~this~ is a Mountain land in addition to its other types until end of turn
2B
Sorcery
Choose one: gain control of target land until end of turn; or target opponent reveals the top X cards of his or her library, where X is the number of poison counters you have. that player puts a creature card from among them into hand, and shuffles the rest into his or her library.
Entwine Sacrifice a land
AlexChurchill/MagicCardGenerator