4W
Creature - Spirit (2/2)
Threshold - If you have seven or more cards in your graveyard, All artifact creatures can't attack or block
(R/G)(R/G)(R/G)(R/G)
Artifact - Equipment
Equip X white mana, where X is the number of poison counters an opponent has
Equipped creature gains flying
1WWW
Artifact Creature - Golem (2/2)
At the beginning of your combat phase, ~this~ gains flying until end of turn
--Every best seed can envy just one bait
– Asat, Soldier of the Forgotten Deep
AlexChurchill/MagicCardGenerator