4
Creature - Elf Warrior (1/1)
Whenever a creature regenerates, target attacking or blocking creature with toughness X or more, where X is the number of creatures on the battlefield gains reach until end of turn
Whenever an opponent gains life, each player may search his or her library for up to two land cards and put them into the battlefield. Each player who searched his or her library this way shuffles it.
1R
Instant
up to two target unblocked artifact creatures get +3/+0 until end of turn
3UG
Artifact
At the beginning of each opponent's combat phase, you may pay X white mana, where X is the number of basic land types among lands an opponent controls. If you do, target creature with flying gets +1/+1 until end of turn
T, Sacrifice ~this~: target land gains ''At the beginning of each player's upkeep, you may pay RRR. If you do, all blue creatures get +1/+1 until end of turn and those creatures can't be the target of activated abilities from a tapped nonbasic lands source (This effect doesn't end)'' until end of turn and that permanent gains protection from green until end of turn
T: put a charge counter on target permanent
Whenever a artifact creature leaves the battlefield, put a leak counter on ~this~. If ~this~ has X or more leak counters on it, where X is the number of Golems on the battlefield, flip it.
- - - - -
Legendary Artifact
Whenever a Equipment is put into a graveyard from the battlefield, you gain 1 life for each Myr you control
AlexChurchill/MagicCardGenerator