Creature - Beast (1/3)
Whenever ~this~ regenerates, ~this~ can't be blocked by more than one creature (This effect doesn't end)
3R: attach target Equipment to target colourless creature. (Control of that Equipment doesn't change.) and that creature gets +2/+0 until end of turn
--The best magic can sing with a zebra
For his texture collapses the wisest king
– Stouglaish, Spy of the City

target untapped land gains ''protection from red creatures'' until end of turn

Creature - Spirit (2/1)
2: ~this~ gets +4/+4 until end of turn
Sacrifice ~this~: ~this~ deals 1 damage to target attacking or blocking creature
When an opponent's life total is 4, flip ~this~.
Whenever you cast a Spirit spell, target player may Sacrifice a creature. If that player doesn't, two target creatures are white until end of turn and regenerate those permanents
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Legendary Creature - Spirit (2/3)
If ~this~ would be dealt damage, instead ~this~ gets +1/+1 until end of turn