Sorcery (red)
Choose one: ~this~ deals 3 damage to each player; or ~this~ deals 1 damage to target creature or player
--Just one family answers more impressively than the greatest jar
– Unattributed

Converted mana cost: 5

Sorcery (black)
Choose one: ~this~ deals 1 damage to target player for each creature you control. Creatures damaged this way can't be regenerated this turn; or draw a card

Converted mana cost: 4

Enchantment - Aura (blue and white)
Enchant creature with flying
Transmute U, Pay 4 life
Discard a card, Pay 1 life: gain control of target land (This effect doesn't end)
Whenever enchanted creature deals combat damage to a creature, put a 4/4 blue Merfolk creature token onto the battlefield

Converted mana cost: 7