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HD


Vitenka: [15:20] Maybe something in the genre of "Everyone writes up a clue; one is the clue that was actually given somewhen, and the player for that round has to guess which is was"?

Object of the game


Offer definitions for things. People have to be able to guess the thing from the definition; there is a bonus for the "best" definition.

Equipment


Game setup


Start of each round


Round procedure cards


SETUP PHASE

Put your phrase card in envelope G.

CLUING PHASE

Each turn:

Turns:
  1. A -> S
  2. F -> O
  3. C -> Q
  4. H -> U

GUESSING PHASE

Take clue envelope P. You should find it contains clues for phrases B, D, E, I.

Try to guess the phrases. Write each guess on the corresponding scrap of paper and put it in that phrase's envelope.

CHOOSING PHASE

Open phrase envelope G.
Discard any scraps with incorrect guesses.
From the clues that were guessed correctly, choose the one you like best.

End of each phase


Notes on the configuration of the procedure cards


For odd (2x+1) player counts, each phrase will be:
Each player gets to create x clues, guess x clues and choose 1 clue.
Every pair of players should have exactly one "interaction"

For even (2x+2) player counts, things are much the same, except each player interacts with all but one of the other players.

(Everyone having a phone app would probably be simpler, but that can't be guaranteed.)

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Last edited March 12, 2018 5:36 pm (viewing revision 2, which is the newest) (diff)
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