[Home]TaxIt/TerrainLayout

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Currently looking at a 7 tile layout where each tile is a group of 17 hexes, of semi-random terrain types (each patch of a terrain type containing between 3 and 7 hexes), with river hexes joining corners, and rare resource spots marked and in the centre 7 hexes, not on the edge

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Last edited January 28, 2014 2:05 pm (viewing revision 1, which is the newest) (diff)
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