After lodging the pony and cart with a horse trader near the gate, Mathea leads the way into Vraskall. The houses are mostly wooden, the streets unpaved, but over them all the seminary towers, finely crafted stonework showing off the capabilities of the Vras tribe. When they reach its doors, Mathea hesitates.
"Will Copper stay outside?"
"If you think it preferable," Inric says. Copper is showing no real interest in the seminary, which is worrying.
"It might be better."
They make their way inside, leaving Copper curled up and snoozing by the front door. They make it down two corridors and across a courtyard before someone challenges them.
"Hey! Stop! Where do you think you're going?!"