You are employed to guard Elena, a songstress, on her trip to and from an exorcism. Things go somewhat wrong, and you are sent off on a trip to prevent the awakening of the dark god Valmar.
All very bog standard - but the game throws a few bones to postmodernism... With mocking-serious questions like "It's been almost a thousand years... couldn't they think up a better name than 'the battle between light and darkness'?" And, of course, Milenia. Who turns up, destroys the village, and decides to keep you because you're cute. She won't go away and, frankly, can usually kick your butt when she gets angry.
Along the way, Ryudo must confront his past, team up with blah blah blah.
This game is highly addictive. About 20 hours of play on a single disc. (Most of the time, most characters are not voiced - that's how it fits)
The battle system is somewhat hard to understand - but extremely fun to use. The game is fantastically easy, unfortunately.
Things to note:
Play in 'hard man' mode - only sleeping in towns, not in the save point just before each boss fight. It becomes almost challenging that way.
Learn what cancel and counter mean. Use them. They are good.
Most of the skills are useless, learn the healing and the first (cancel) one for each character. I never used the others.
On the converse, however, the magic is useful, and funny. You will not forget the first time you see the comet sequence. And you will want to hear every voice snippet from Milenia.
I'm serious about the combat actually having skill. If you play well, you can take down bosses without taking a hit. If you play badly, you will be bringing party members back a lot.
The middle of the game is too easy. The end of the game gets good again, though the bosses are too easy.
You are sent out to find the Sword of Granas (the good god, who used it in his battle with Valmar, and broke the continents in the process) When you find it, you get some lovely jokes and some lovely fmv.