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Woohoo! - (Kazuhiko on finding his old SpaceHulk stuff)

Mission One: Suicide Mission

Note: If I remember rightly this wasn't the most even of the maps, but it is by far the simplest!


__________________________
___________+2+____________
___________+5+____________
___________+4+____________
___________+1+____________
___________+3+____________
_+++++____++-++___________
_+...++++++...+___________
_+...I....I...+___________
_+...++++++...+___________
_++-++____++-++___________
__+.+______+.+____________
_}...{_____+.+____________
__+++______+.+____________
___________+.++++_________
___________+....+_________
___________+.++-+_________
___________+.++.+_________
___________+.++.+_________
____v______+.++.+___+++++_
___+.+++++++.++.+++++...+_
___+................I.o.+_
___+.+++++++.++.+++++...+_
____^______+.++.+___+++++_
___________+.++.+_________
___________+.++.+_________
___________+.++.+_________
__________}......{________
___________++++++_________
__________________________
































Forces
Marine: One complete squad
Stealers: Two blips start, one blip reinforcement per turn

Victory Conditions
The Marines must score a direct flamer hit on the objective ('c').  The Stealers must stop them.

Kazuhiko is amused to note that the Marine squad is under the command of Sergeant Calvin...  Versus GeneStealer Hobbes perhaps?

WikiGame Notes
Discussion of markup and images to be found at /Markup

Ways in which this game will vary from the standard board game:

These last two changes may well have a large impact on the game.  Any comments?

Dice rolls must be sufficiently well commented that they cannot apply in multiple places.  "Marine shoots Stealer" is insufficient.  Marine moves should be easy to document as they are numbered above.  Stealers will be harder to identify.  Any comments?


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Last edited December 7, 2002 4:20 am (viewing revision 31, which is the newest) (diff)
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